
- #Mac extended display emulator full#
- #Mac extended display emulator code#
- #Mac extended display emulator Pc#
#Mac extended display emulator code#
#Mac extended display emulator full#
The emulator implements 64K of memory for the full 16-bit address range. Interrupts (on execution of a BRK instruction, code 00) will always trigger a trap. These observers may by activated/deactivated both individually and globally. Traps may observe the value of any of the 3 main registers (AC, XR, YR), watch for an under- or overflow of the stack register (SR), or monitor for the program counter (PC) by setting a breakpoints. You may set any number of traps or breakpoints, which will be monitored in continuous run mode.
#Mac extended display emulator Pc#
This display shows all (yes its all there is) registers of a 6502/6510 CPU: PC Observe the tool-tips of any options for further information or read the description below. Using the file upload button or drag-and-drop, files may be text files containg a similar hex dump or binary files. Any heading line numbers or addresses preceded or followed by a colon (" :") are ignored, as are any comments (starting with a semicolon or a backslash). The object code may be a series of byte values in hex format (in pairs of two or separated by white space and/or commas). Press "Show Memory" to display a page of memory starting at the currently specified start address.Ĭlick the option "live update" to observe any changes to the memory in real-time.Optionally click the checbox "trace" for a detailed log of operations.Click the buttons "Single Step" or "Continuous Run".At the processor display, set the program counter by either clicking the location display or its title.Enter a start address (hexadecimal) and press "Load Memory".

This memory be a series of hex values or a binary file.


